Benjamin A,
I know we all would like clipping as a method of speeding up fps by reducing poly counts - its one of the only real ways to improve the fps in FPSC now that general overall fps is improved.
TGC have indicated here that the fog feature may be looked at.
However without being in a position to be freely able to comment fully on the aforementioned issue (clipping) as a means of helping increase fps and gameplay speeds I dont believe that its likely to be on the cards at the moment. It may need to form part of a larger more complex engine update than is currently able to be included in the current run of them. In other words its a big job and may have to take into account a number of complex engine modifications which are very time consumming and which may impact on various other areas of the engine so much time and investment in R&D may be required
Its not really my place to say but am just trying to suggest that users should not be dissapointed if it cant be done for the moment at least. TGC I am sure will do the best they can for the product and users at any given time.
I would love to see it included as everyone knows its what would partly help in fixing my biggest gripe with FPSC and that is the Serious Lagg Issue which I am led to believe may be fixable by an updating of the engine LOD and Culling procedures.
I hope that Lee and TGC may consider again the issues of Poly reduction now that other users are requesting the same here and I am sure they will at approproiate time. I just dont think it will happen any time soon.
Thats how I see the situation anyway but who knows things are changing fast around here it would seem so I just live in hope with you all.
TGC are commenting more openly now inside the community at last so perhaps they will clarify for you the situation whereas I am unable to comment any more than I have.
I wish us all much luck with that.
It should be obvious now that FPSC is a very successful TGC product and with that will come improvements. From users point of view the more we get the more we will want and that can only be further advancement both for FPSC and the users base which should continue to grow with the stature of the product.
There are many other improvements that could be considered but they will have to wait for another time - I dont want to push my luck - eh!
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