OK take your model, select all of it. Right click, and choose UV Mapping>Direct.
Rightclick again, and choose segment by>projection. Then right click again, and choose continue>porjection normal.
That works for most simple objects. If you have a complicated object, you'll have to select faces automatically, and choose an AUVchart color manually. (It's what I do. I'm sure there might be an easier way)
Take heed, never take advantage of the things you need, never let your self be overcome by greed. Walk a strigh line, pick up your speed and try. Everyone deserves a piece of the pie By: Shaggy