Thanks very much for the response, Silent Thunder:
Quote: "this is quite simple."
Unfortunately, I'm quite simple too... I've set my stairs as a static object... but where would I be setting the collision to polygons? In my modelling program beofre export? Or is that an option within FPSC, because I can't seem to locate it.
Or do you mean when I make the staircase into an entity with, say, entity creator?
Sorry for being so slow on the uptake. Been staring at these stairs for so long that my brain seems to have shut down on me.