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Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 27th Nov 2006 06:20
I just can't remember....


how do i get a gun to lay on it's side. if you turn it on its side in the editor, it still comes out upright. how do i get my gun to obey physics?

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 27th Nov 2006 06:46
did you try turning them off, or setting the gun to immobile?

Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 27th Nov 2006 07:03
i rememes a line in the scipt you have to change, but i don't remember what.

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 27th Nov 2006 12:34
It's rotz.
If the value is set at 90 then make it 0.
If the value is at 0 then make it 90.
If there is no value the add the line rotz = 90.
Add the line to the weapon entity's .fpe.

Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 28th Nov 2006 02:13
Quote: "Add the line to the weapon entity's .fpe."


where do i add it? at the end?

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"
filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 28th Nov 2006 02:56
anyplace is fine I guess. I dont think any of the commands in a .fpe are sequence oriented.

-- game dev is fun...but taking up too much time --

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