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DLL Talk / ode question

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dononeton
20
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Joined: 12th Jun 2004
Location: Tusaloosa, AL : USA
Posted: 29th Nov 2006 03:42


Why is there a space between the two objects?
dononeton
20
Years of Service
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Joined: 12th Jun 2004
Location: Tusaloosa, AL : USA
Posted: 29th Nov 2006 04:05
I got it I should searched first.Work in a larger scale "seemed" to fixed it or at least visually
dononeton
20
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Joined: 12th Jun 2004
Location: Tusaloosa, AL : USA
Posted: 30th Nov 2006 03:19
ok new question
why does the sphere bounces when I press the spacekey

coolgames
19
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Joined: 26th Sep 2005
Location: Oregon, USA
Posted: 1st Dec 2006 00:34
Because you added a force to it...
Alquerian
18
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Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 1st Dec 2006 10:56
Quote: "Because you added a force to it..."

it is funny how differential euqations do that sort of thing...

"We are what we repeatedly do. Excellence, therefore, is not an act, but a habit." - Aristotle
dononeton
20
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Joined: 12th Jun 2004
Location: Tusaloosa, AL : USA
Posted: 2nd Dec 2006 04:06 Edited at: 2nd Dec 2006 04:16
i figured it out. On line 48 is I had


where it need to be
thebulk71
18
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Joined: 2nd Jan 2006
Location: takin a poop
Posted: 24th Dec 2006 16:51
you are one strange and irrelevant person... this useless thread should be locked unless someone has something smarter to say... asking why something bounces when you told it to is just stupid. why do I have hair? why are girls different from guys? why is milk white? why are you an idiot? why are you still reading? why isn't this locked?

personally I'd avoid ODE, it's gravity has a speed limit and it has lots of collision issues on complex geometry
Van B
Moderator
21
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 24th Dec 2006 20:23
Not exactly helpful Bulk, not how we do things here. Slapped.

''Stick that in your text and scroll it!.''
dononeton
20
Years of Service
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Joined: 12th Jun 2004
Location: Tusaloosa, AL : USA
Posted: 3rd Jan 2007 02:07
@thebulk71
whao! Hang on. It was bouncing around beacuse there was a collision box around the sphere instead of a collision sphere. The edges of the box was getting caught on the ground object thats why it was bouncing like that. What I wanted it to do is go in a straight line in the direction the force was applied in. So I solve my own problem a simple error, no thanks to you. If you took some time to read the thread and look at the code you would have seen the error,oops I guess that was too much anyway. I am using Dark Physics and I was just curious about the ODE before I bought Dark Physics(to see if it meet my needs), so keep the negativity to your self. Pepole come to these forums to get help not to be bashed, flammed or whatever you want to call it

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