Hi
Most of you people would know about the project i am working on. If not, go to the 3d section and look at "Come and see our circus..." (It should be near the top of the list)
So far we have been going well, but we are having two little problems.
1: Does anyone know the "ideal" size for textures? I know they should be binary numbers (2^x) for optimisation resons, but is there a size that works better? And please don't sa its gotta be small!
2: I really need to do some optimisaton. Lee, i love your engine, but it doen't not draw objects that are going to be hidden. Confused? I just wanna know if anyone has any ideas about this, co we are getting some shocking framerates (even on the comp i'm using - see specs below) like 1 fps!!!!!
Thnx in advance.
"But we couldn't do that Mr Flibble," questioned Rimmer. "Who'd clean up the mess?"
--Twin P4 Xeon 2.0 Ghz, GeForce Quadro4 XGL 128MB, 1Gb DDR RAM, 19" Flat Screen--