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Work in Progress / Second Post to zombie title

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Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 2nd Dec 2006 06:09
Thank you all so much for the warm welcome, okay down to my zombie game. Everyone knows the direction its going in becasue its a zombie, the guy is gonna go for human flesh and be a monster, but I thought what there was something more. Instead of being many zombies, I've chosen one and he must contiunally eat the flesh of anything he finds to stop from deteoriating. But there's a catch, in the manner of your killings there will be an insanity meter, once it maxes out you will activate a berserk mode taking out people left and right.

The setting is a cityscape, so there will be a lot of tight spaces for people to run around in. I'm not so hot with AI so that's why I want DarkAI to program the people to run away and try and attack the main character.

The story is pretty basic and cliche, a good employee gets suckered into a project to advance the work effiency of other employees and is injected with a substance that backfires. Over the week he gradually becomes a zombie. Once he has attained full fledged zombie, he then has two choices. A) He can hunt down the people who did this and try to reverse the effect. B)Go on a ramapage forever.

That's all I've got so far, I'd appreciate any opionions on it. I'm posting this because I'm not sure if my first one got put up.

"To love you must want to be loved in return"
The crazy
19
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Joined: 20th Jan 2005
Location: Behind you
Posted: 2nd Dec 2006 15:49
I would definitely post some screens if I were you to not get flamed. Even throw up some concept art if you have to before someone goes crazy on you.

(not that crazy is a bad thing )

Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 2nd Dec 2006 15:50
okay thanks

"To love you must want to be loved in return"
Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 2nd Dec 2006 15:55
Here is a concept art of a dog going undead. The picture was done by my friend Ashley Fisher.

"To love you must want to be loved in return"

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Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 2nd Dec 2006 15:58
Here are some more all done by my friend ashley. We'll have 3d models in about two weeks.

"To love you must want to be loved in return"

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Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 2nd Dec 2006 16:05
Nice art.

-Mansoor Siddiquie

Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 2nd Dec 2006 16:16
That dog creature looks seriously cool. Good luck with this, though I should probably tell you that at this stage this thread would be better off in the game design board, as it technically isn't a WIP as such.

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Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 2nd Dec 2006 16:45
Huh, yeah, good point. But I guess he can keep it.. since he has some screen shots.

(Benjamin...can you unblock me on MSN for a sec? )

-Mansoor Siddiquie

Dared1111
18
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Joined: 25th Oct 2006
Location:
Posted: 2nd Dec 2006 17:30
The dogs kinda cool.

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Crazy Programmer
AGK Developer
20
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Joined: 6th Sep 2004
Location: Lost in AGK
Posted: 2nd Dec 2006 17:36
I love that dog. Nice work.


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Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 2nd Dec 2006 21:16
Some more art pieces

"To love you must want to be loved in return"

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Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 2nd Dec 2006 21:20
And one more of our puppy

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Agent Dink
20
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Joined: 30th Mar 2004
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Posted: 2nd Dec 2006 21:27
Very very nice artwork, and at least you play as a zombie in this game rather than slaughter 1000's of them

Sometimes the only way over a wall is to pile up enough bodies to climb over - Dave W.
The crazy
19
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Joined: 20th Jan 2005
Location: Behind you
Posted: 2nd Dec 2006 22:16
Quote: "Very very nice artwork, and at least you play as a zombie in this game rather than slaughter 1000's of them "


Agreed. Zombie, you said your game is cliche but the fact that you play as the zombie is kind of original. I know there's games like stubbs the zombie and whatnot but there's considerably less in that category.

TEH_CODERER
21
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 2nd Dec 2006 23:34
That artwork is great! I only hope the game lives up to it.

indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 3rd Dec 2006 04:17
brains!

It sounds like it could be a fun game, hurry slowly.

Zombie 20
17
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 3rd Dec 2006 05:17
I had a question for the community, would there be a difference if i was using darkbasic classic over pro? Would I be hindered in anyway.

"To love you must want to be loved in return"
Hobgoblin Lord
19
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Joined: 29th Oct 2005
Location: Fall River, MA USA
Posted: 3rd Dec 2006 07:10
while DBC has a few good things, especially for 2d you are much beter off with Pro.

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