Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Question:How to use my own file in FPSC?

Author
Message
Mobile C
17
Years of Service
User Offline
Joined: 2nd Dec 2006
Location:
Posted: 2nd Dec 2006 16:35
hello everyone:

It is my first time touch the FPSC. I have some basic questions.
I can use 3dmax9 to create my .x format Character and texture,and create my
Character's action files in maya and motionbuilder.
But I don't konw how to use them in FPSC.How to import my own files and which
kind of skelecton can be use in FPSC.

i need help
Urlforce Studios
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location:
Posted: 2nd Dec 2006 18:29
Dude how did you get those big name programs? I hope they're legal versions because thats a lot of money for programs... In order for you to use your models in-game you will need to get the entity creator from the www.fpscreator.comb download area.

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?

Login to post a reply

Server time is: 2024-10-08 21:18:21
Your offset time is: 2024-10-08 21:18:21