Okay, so say I want to use LightWave 8.0 to make myself a neat model, what would be the smartest, bestest method of getting those models textured and well into FPSC?
For example, a character, say I make a character arms, legs everything the works could I take that character and built all the limbs on that skeleton for milkshape which is available here and could I use the standard moving scripts in FPSC and assign that to that model + skeleton?
I'm hoping someone has a good way of explaining this to me, by the way I still get models untextured (even lose models like a desk or whatever) in FPSC.
Is there anyone who can help out this 32 year old fart? I'm a fossile on the computer, I'm hoping someone can help me out here.
Just a way to convert and retexture my models in FPSC would be a good start, but I'd also love to make my own character since my professional job is actually an animator.
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