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FPSC Classic Models and Media / pushing zombies?

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Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 3rd Dec 2006 19:54
whenever i attack one of Bond's zombies with a gun, it pushed him back. how do i make it so it doesn't push him?

video atatched for those who don't know what I mean.

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"

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Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 3rd Dec 2006 21:54
Maybe turning physics off?

Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 3rd Dec 2006 22:03
check the gunspec file, there is something for weapon type:

1-no movement
2-some movement
3-lots of movement

i think.

Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 4th Dec 2006 03:29
I'll try it

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 4th Dec 2006 04:09
I tried shooting the same character with a stock uzi, and it didn't puch him back. the damage type is set to the same number, and physics are off. could someone compare the Model Pack 5's L85A1 and the stock uzi to see what the big difference is?

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"

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