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3 Dimensional Chat / 3DS animation source code help

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C0wbox
18
Years of Service
User Offline
Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 5th Dec 2006 22:01
I recently learnt how to use animator to make 3DS objects and 3DS animated objects but I can't run the animations once the object has been loaded in DBP version 6.3
Can someone help me?


http://www.soharix.homestead.com/
Xenocythe
19
Years of Service
User Offline
Joined: 26th May 2005
Location: You Essay.
Posted: 5th Dec 2006 22:58
Anim8tor does not export animations. It never has, and I'm not sure if it ever will.

There's absolutely no way out of it. I'm sorry, but your animations are useless. Your models can be used, though.

There's no point in looking for a dll or something. It just can't export animations.

Good luck finding a new animation tool, try blender.

-Mansoor Siddiquie

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 6th Dec 2006 00:33
Soharix? Is that a Chinese guy has Solaris? Just kidding.

Anim8or is a terrible choice if you want your objects to be exported as animations, because it is very much like Cinema 4D 6, it doesn't like to export into a format with its animation data. You'll have to look for an animation program.

Also, as a tip, DBP isn't any more a fan of .3ds, I'd make sure your objects are .x or .dbo.

"Cut down the gods if they stand in your way" - Hakamoto Tsunetomo

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