Thanks, the smoothing issue is DBP, all of my issues were export problems, with the Cinema 4D 6's 'Xport' plugin, DBP couldn't read the object, with C4D 6's built in exportor, the material was black and wouldn't let you apply textures in DBP, same for TrueSpace 3.2 but white instead of black, the edgy one was a .obj to .x conversion from within Lithunwrap which appears to not store smoothing data.
However the problems is solved, I tried it through wings, the format is .3ds which is the down side, but when I get myself another job, I'll grab a more game orientated tool, simply because all of my tools at the moment are more CG.
SO, here it is in DBP, the normal maps aren't as defined, but I'm going to try it with parallax mapping as well (mix of offset and normal mapping)
"Cut down the gods if they stand in your way" - Hakamoto Tsunetomo