Quote: "Not sure that you are lucky but I think you have indicated you are generally very happy with FPSC - thats great.
I would prefer if I could maintain higher speeds than 21fps. Ideally I would need around max fps constantly overall for my games which 1.04RC2 returns for me so when I know its achieveable and seen it in FPSC I guess I am a dissapointed when it drops back and loses 20% off the former fps."
Uman, I would prefer higher speeds then 21fps also and have over 30 all the time. The 21fps is my own doing, I'm stretching it to the max. If I play on safe I will get higher framerates. I also need to take into account that I've got a fairly 'slow' computer (2GHz CPU, Radeon 9600), a lot of people around here have much faster ones, so when I'm getting 21fps at the lowest most people will have it slightly (or a lot more) faster then me. Knowing that makes me content.
BUT.... having over 30fps all the time would be great, but I'm not counting on it all, especially when doing very complex levels. Also AI scripts seem to have such a huge influence on the framerate, I'm afraid to get the higher framerates, Lee will have to do a major overhaul in the scripting department and the way the engine handles scripts. That's a lot of work and I'm simply not counting on that. In the end I'm afraid it will be the case where 95% of the users are happy with FPSC and the other 5% isn't.
Looking at my release of Commander Josh and how smooth it runs and even being able to get a publishing contract, I can only be content with FPSC. I've found the middle way with FPSC and it works well for me. With RC4 I'm up to the same speeds again then I was with V1.0.
I've just tested one of the most demanding levels from Commander Josh and it runs 30fps most of the time with an occasional drop to 28fps. That's even better then V1.0, since with V1.0 the occasional drops are on 25fps.
So yes, I'm very content and what else can I be? Maintaining the speeds of V1.0, even gaining at times and having save/load, fog, bug fixes, faster level loading and more stabilty, how can I be unhappy?
I know some want more, but I've decided already a year a go to find FPSC's limits and stay within those boundaries as much as possible. If you do so FPSC works very well and can turn out some very cool projects, good enough to even find a publisher. To be honest I don't see the use constantly trying to push FPSC over the edges as some people try to do, that's just not being realistic.
You're right about me being lucky or not, it has nothing to with it. I'm just playing it on safe most of the time, that's why I do get excellent results. If I want I do get 30fps all the time and I hope you will get it also one day.