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Newcomers DBPro Corner / Lighting Help - How to make things look better ?

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danny flint
18
Years of Service
User Offline
Joined: 22nd Aug 2006
Location:
Posted: 11th Dec 2006 13:23
Hi guys, I am fairly new, but with a bit of copy and pasting I've managed to get an animated hellboy model (.x exported from 3DS MAX using panda) walking round a terrain, rather nicely.

I'm at work now so I can't post a screenshot 'til later, but I have the following problem :

He has no textures, as I'm keeping him simple for now.
However, the shading on his body looks terrible, and very 'blocky' if that makes sense.

Does anyone have a nice simple tutorial on how to light a very simple outdoor scene to look right, and what other effects/shaders i can add to a game character in DBPro to make them look 'shaded' correctly.

Thanks

Danny
Deagle
19
Years of Service
User Offline
Joined: 28th Aug 2005
Location: Finland
Posted: 11th Dec 2006 19:08
You could set your object's smoothing to 100

And changing the ambient light to about 50 will smooth things down abit.

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