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Dark GDK / Simply wanted to play avi

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frstPrsn
18
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Joined: 13th Apr 2006
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Posted: 13th Dec 2006 00:14
Ok, I'm just starting to code in DGDK and here is my code. I wonder what am I doing wrong. I can only hear sound and see anything.

frstPrsn
18
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Joined: 13th Apr 2006
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Posted: 13th Dec 2006 01:15
Nevermind, got it to work, basically took one of the codes from the example, replaced the file name and the rest of the unnecessary lines. Although I would still like to know why my previous coude did not work.
Gen
20
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Joined: 6th Jul 2004
Location: Oklahoma, USA
Posted: 19th Dec 2006 10:03 Edited at: 19th Dec 2006 10:06
I don't use DGDK but I would say your code should have looked like this:


You need dbSync(); in your main loop before anything is displayed, though I dont think that should affect an avi...

Windows XP Pro Service Pack 2, Pentium 4 3.0 GHz, 2048 MB Daul Channeled PC3200 Ram, ATI Radeon X1600 Pro 512 MB
frstPrsn
18
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Joined: 13th Apr 2006
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Posted: 19th Dec 2006 20:33
Yeah, thanks for your advice, it helped me on another part of the program. Another question that I have is that can I call dll's while i'm playing. I need to poll for abort while i'm playing avi and other movie files.





this is the test code I have, so how can I do this? All i'm getting is a blank screen.
frstPrsn
18
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Joined: 13th Apr 2006
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Posted: 19th Dec 2006 21:30
Stupid of me, nevermind.... I solved my problem
James Bondo
17
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Joined: 12th Nov 2006
Location: Denmark
Posted: 19th Dec 2006 23:25
Maybe if you shared the mistake, the rest of us could learn from it.

Proud member of The Unforgiven Warriors
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frstPrsn
18
Years of Service
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Joined: 13th Apr 2006
Location:
Posted: 20th Dec 2006 22:19
well, basically, what i wrote in here and what I had is not entirely same, what I posted is correct and basically the solution to my problem. I since i'm doing a lot of type casting to a character pointer when calling my dll functions, i forget that i don't need to cast it when returning int's. So there is my stupidity.

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