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3 Dimensional Chat / 3ds max format

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Whos the Who
18
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Joined: 24th Sep 2006
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Posted: 14th Dec 2006 01:18
Hey, im trying to put some of the models i made in 3ds max into darkbasic, but the problem is, how come the texture didnt appear, with the model. The model is just white and the background is blue. thanx for the the help

Whos the Who
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 14th Dec 2006 03:08
The background is called a backdrop, its blue until you set it other wise, and the texuture should be in the same folder as the model.



If your having any problems, feel free to ask.

-Mansoor Siddiquie

Whos the Who
18
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Joined: 24th Sep 2006
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Posted: 15th Dec 2006 23:51
thanx, but the thing is that im loading the model with the texture already on it

Whos the Who
QuothTheRaven
22
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Joined: 2nd Oct 2002
Location: United States
Posted: 16th Dec 2006 03:08
is the texture in the same folder as the exported model?

Whos the Who
18
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Joined: 24th Sep 2006
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Posted: 17th Dec 2006 05:02
yes it is

Whos the Who
Manic
22
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Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 17th Dec 2006 16:23
open the model's file in notepad, search for the texture's file name, and make sure you remove any reference to an absolute path.

ie, make;

C:\Models\bob\texture.jpg

into

texture.jpg

alternatively, you can just apply the texture manually in DB after the model's loaded.

I don't have a sig, live with it.
Whos the Who
18
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Joined: 24th Sep 2006
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Posted: 19th Dec 2006 23:04
thanks alot

Whos the Who

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