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FPSC Classic Product Chat / Two things to make my game better

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Ludford
17
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Joined: 15th Dec 2006
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Posted: 19th Dec 2006 11:39
firstly, thanx for any relplies. Now the questions:

1) can headshots be scripted to do more damage like x2?


2)I'm making a HUD thats set inside a cyborg helmet (halo anyone)
is there anyway to get an image or a bit of text and sound to appear on the HUD, like a warning if you've been hit, think HL2 "fracture detected administering morphine".
phil17
18
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Joined: 1st Apr 2006
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Posted: 19th Dec 2006 13:30
Quote: "1) can headshots be scripted to do more damage like x2?"

I dont think the models can detect certain area damage, only as a whole. *no headboxs etc*

Quote: "2)I'm making a HUD thats set inside a cyborg helmet (halo anyone)is there anyway to get an image or a bit of text and sound to appear on the HUD, like a warning if you've been hit, think HL2 "fracture detected administering morphine". "

Yeah I believe this is possible, I think Butter Fingers devolped a visual damage system. have a search for it.

When I step into this library, I cannot understand why I ever step out of it.
Ludford
17
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Joined: 15th Dec 2006
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Posted: 19th Dec 2006 14:19
thats pretty nice, could it be modified to display just a line of text, and a sound file

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