Website is currently under heavy development (which is kinda hard as the webmasters dev PC is down for a while and i can't seem to upload a tool he needs) - there will be full information on it once it is up.
Try not to band yourself to an exact age range, just think of the lowest you'll be aiming for - the rating board for each country obviously will have final decision, and i've found the US, Germany and Sweeden seem to be very strick in this respect (even thought Germany and Sweeden are both govern'd by ELSPA).
I mean if you have a fighting game and don't put blood in it then for some reason they are rated lower, so really this should be thought about - however it can be discussed in later detail per title with the developers, as we find out THIER aimed age group
As I said we don't rate them, not our place or right ... but we have good ideas on what passes in most countries.
We will be offering several forms of Licence, but not right away for most:
- Standard, 1year (365days) Exclusive Rights - Percentage of Gross Sales
- Standard Retail, 1year (365days) Exclusive Rights - Set Amount purchase
- Buyout, For a set amount we purchase the title lock, stock and barrel (including source and rights)
- Obligation, we basically subsidise development costs - this means that the title then has shared rights between the developer and publish, however only we may sell the publishing right on!
there are more forms of contract that are having details worked out, however these are the currently approved.
General essential to publishing costs and operations are done by if not already done by the development team, suchas Box Art, Manuals, CD/DvD Art, Piracy Protection, etc...
The law dictates that whilst we have a publshing licences only we my retail the product onto retail companies or in any form on the internet.
Also anyone under 18 will require their parents/legal guardian to give consent and accept any money on your behalf (i'd assume they'll give it back
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We are not responsible for updates of the product the development team are - we are not responsible for damages if the wrong wavers are put in place, however we will write our own Licence and Wavers for the product as well as help teams use standard ELUA's and such.
Also we arn't required to give support for any products we publish.
The rights are sketchy and best talked about with the developers themselves as and when because we will require you to understand them fully.
All contracts are legally binding, and also must be signed by hand - this will require FMTau to have sensitive information suchas home address, age, etc... it is protected under the non-discloser agreement and are never shared with partner companies (for internal use only!).
There is more i can think of to write about this but hopefully this covers the main questions
Holy jumping mother of god NOOOO!!!...