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FPSC Classic Product Chat / why are my dynamic lights falling off the walls?

Author
Message
dwayneG
17
Years of Service
User Offline
Joined: 24th Nov 2006
Location:
Posted: 22nd Dec 2006 05:18
everytime i set a dynamic light on a wall or cealing they fall off. the manual says nothing about this. can anyone help me out?
filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 22nd Dec 2006 06:00
ha ha ...sorry but couldn't help laughing

your light entity should not be dynamic, it should be static.

it's your light marker which should be dynamic (that is if you want it to switch off/on according to some script)

-- game dev is fun...but taking up too much time --
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 22nd Dec 2006 07:14
isimmobile=yes

Don't forget to visit Conjured Entertainment
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd Dec 2006 07:36
I would think you would want your light entities such as lamps,etc.
to be static unless you are twisted like me and just want the occassional one to blow up or spawn an enemy or something like that.
You will find if you various wall furniture dynamic entities you will have to set the isimmobile to yes as Conjured mentioned or stuff like your automeds just fall off the walls.
While funny and entertaining the first time you see something like that happen it does get old pretty quick.

Thraxas
Retired Moderator
18
Years of Service
User Offline
Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 22nd Dec 2006 09:46
Quote: "isimmobile=yes"
Why didn't I think of that I've been setting my automed's physics option to no to stop it falling down... you learn something new everyday...

'Dawn of the Fallen Angel' coming soon(ish)...
filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 22nd Dec 2006 21:10
Quote: "While funny and entertaining the first time you see something like that happen it does get old pretty quick"


I make myself laugh almost everytime I do something like that

-- game dev is fun...but taking up too much time --
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 22nd Dec 2006 21:25
Quote: "Why didn't I think of that I've been setting my automed's physics option to no to stop it falling down... you learn something new everyday..."


i could have told you do that if you asked...

Once again you've snatched defeat from the jaws of victory!

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