Hello everyone!
Finally I\'m here to tell you that I can finally release a Preview of the Wrapper me and MudBug have been working on.
It\'s our Christmas Gift to everyone, so that\'s why we\'re calling it a CTP version, or Christmas Technology Preview!
As I already said twice, this is a PREVIEW, so there could be broken things, or missing functions, or something like
that.
MudBug was responsible for the Basic3D part (Objects, Mesh, and things like that) and I\'ve done the rest.
We\'re releasing it now so everyone can try it and provide us feedback of what is ok, what is broken, what could be
changed, which functions are missing, and things like that. Please, these kind of feedback s VERY IMPORTANT! For now,
give us feedback in this thread, or by e-mail.
Before I forget, I must say something: I\'ve done the wrappers along with DBPro help, so there could be missing functions
that Paul included in DGDK.NET but that weren\'t in DBPro. The primary object of DarkEngine is to be a 1:1 of DBPro
Functions.
Also, there\'s a lack of documentation on DarkEngine, but I think it is kind of straight-forward, it\'s basically DGDK.NET
with automatic ID Manager and OOP Style. But in the need of help, you can ask us questions!
I think that\'s all for now, sorry for any English mistakes I\'ve made (I\'m from Brazil, so Portuguese is my primary
language), and it is also 4:10 a.m. I should go some sleep before I wake up to go to work.
Merry Christmas everyone!
And happy coding!