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3 Dimensional Chat / post your models here

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tommie
18
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Joined: 13th Oct 2006
Location: Belgium
Posted: 30th Dec 2006 17:12
hi all

post your models here and wy will rate them from 0 to 100
and give some tips if you ask
tommie
18
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Joined: 13th Oct 2006
Location: Belgium
Posted: 30th Dec 2006 17:29
whit post youre models i meen post screens of them :p
The crazy
19
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Joined: 20th Jan 2005
Location: Behind you
Posted: 30th Dec 2006 17:59
oh my...

Manic
22
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Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 30th Dec 2006 18:03
people tend to post their models in their own threads.


which reminds me... i'm still half way through my model at the moment... oh when will have the time

I don't have a sig, live with it.
tommie
18
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Location: Belgium
Posted: 30th Dec 2006 18:19
but now can everybode see them without seartshing the forum
tommie
18
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Location: Belgium
Posted: 30th Dec 2006 18:34
here is a model thet i made whit ac3d

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tommie
18
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Location: Belgium
Posted: 30th Dec 2006 18:39
and an other model

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tommie
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Posted: 30th Dec 2006 18:51
and an other model 'gun'

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tommie
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Posted: 30th Dec 2006 18:54
an other one

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tommie
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Joined: 13th Oct 2006
Location: Belgium
Posted: 30th Dec 2006 19:00
an other other one

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tommie
18
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Joined: 13th Oct 2006
Location: Belgium
Posted: 30th Dec 2006 19:02
now you
KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 30th Dec 2006 20:20
Re-post your images in .jpg format. Not many people want to download a bitmap image.

SimSmall
20
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Joined: 7th Aug 2004
Location: United Kingdom
Posted: 30th Dec 2006 22:32
Quote: "Re-post your images in .jpg format."


...or .png -- just a wadge bigger than jpgs and don't lose any quality
tommie
18
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Location: Belgium
Posted: 1st Jan 2007 06:06
okey
poke a fish
18
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Joined: 8th Feb 2006
Location: Utah
Posted: 1st Jan 2007 06:12 Edited at: 1st Jan 2007 06:14
Okay, i'll try this out, here is an old gun that i did quite a long while ago, I posted it on this forum, but i'm wondering what you think.

NOTE: the antialising is really bad.



Made in blender and textured and animated in milkshape(befor I knew how to do that in blender, I do now)

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tommie
18
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Location: Belgium
Posted: 1st Jan 2007 06:22









now good ?
tommie
18
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Location: Belgium
Posted: 1st Jan 2007 06:24
looks good man , high detait ,the textures and everything, the scope is realy good

i give it a 80/100
poke a fish
18
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Joined: 8th Feb 2006
Location: Utah
Posted: 1st Jan 2007 06:45
wow that was quick, thanks. You got some cool models there, and they all seem to have pretty good texturing, I like the rust look.

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ALPHA ZERO PRODUCTIONS
21
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Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 1st Jan 2007 08:16
@ poke a fish

dang man ... that gun is tight



@ everyone else
here are 2 of my (bad) models ... enjoy







Seppuku Arts
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20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 1st Jan 2007 12:10
Nice stuff pokey, and pretty cool Tommie. AZP, I like the first one, but I think I mentioned what I didn't like about the second one when you made a thread about it, good work

Well if we must, I'll post some of my works:







"Listen to Jah Music..." - Bob Marley
Nack
21
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Joined: 29th Jul 2003
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Posted: 1st Jan 2007 17:07
Seppuku Art, omg, love that little girl, have an errie feel to it.

nack.


DC got a name change.....^^...more info soon =]
ALPHA ZERO PRODUCTIONS
21
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Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 1st Jan 2007 20:02
hey Seppuku Arts what program do u use ?

WarGoat
20
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Joined: 19th Sep 2004
Location: Montreal
Posted: 1st Jan 2007 20:13
He use Cinema 4D 6. If I remember well, he told me that he found it on the back of a magazine. Lucky one


Windows XP,pentium IV, 3.0 MGZ, 1024 mb memory, 256 mb ATI Radeon PCIE X700 Pro 'sett squadron back on the assault'
Lucifer
18
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Joined: 26th Dec 2005
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Posted: 1st Jan 2007 21:21 Edited at: 1st Jan 2007 21:30
PSP!!! I made the texture from scratch, no copy paste for me(except of course the screen wich is the game).. just used a picture for reference and poop is the rest..

some of the buttons are 3d, some are just on the texture..


i like pancakes..
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 1st Jan 2007 23:24
Quote: "Seppuku Art, omg, love that little girl, have an errie feel to it.
"


Thanks, she is suppose to, she's for Shadow Behind the Leaves, I've fully textured her, but the UVMap had issues and am reworking it.

Quote: "hey Seppuku Arts what program do u use ?"


Cinema 4D CE 6 off of a magazine as Sett put it rightly, but also a copy of Hexagon 2. Hopefully soon I'll be able to add Softimage|XSI 6 to that list.

The Grim reaper and Lesser demon are in Hexagon 2 with the Ambient Occlusion renderer on, the warhammer daemon and Orc were modelled and textured in Hexagon 2, then imported into Cinema 4D for tweaking and render (And the Orc with additional scene parts added) And the girl, her head was modelled and UVMapped in Hexagon 2, textured in photoshop then the rest in Cinema 4D.

"Listen to Jah Music..." - Bob Marley
poke a fish
18
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Joined: 8th Feb 2006
Location: Utah
Posted: 1st Jan 2007 23:40
@AZP - Thanks man, I made about 4 other guns for a FPS i was working on, it turned out pretty well I got all the animations done for all of them like fireing and reloading. Your guns look awsome, I like the first one the most, and I think the render of it looks awsome color wise even though it isn't textured that grayish look is cool.

@Seppuku - Yeah that girl is awsome, when i first looked at it, it gave me an unsetteling feeling, I think it comes from the eyes so cool. Your high poly stuff is way nice too.

@Lucifer - thats pretty cool for making your own texture I like it.

Want to be a Vampire?
Come, Join me and help us defeat the licans on the newly created server.
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 2nd Jan 2007 00:57
Quote: "Yeah that girl is awsome, when i first looked at it, it gave me an unsetteling feeling, I think it comes from the eyes so cool. Your high poly stuff is way nice too."


Thanks, I was proud of the eye texture (although you can barely see it), goes to show you can get a lot from opening up photoshop looking at a big eye as a reference Thanks for the kind comment.

"Listen to Jah Music..." - Bob Marley
Lucifer
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Posted: 2nd Jan 2007 01:25
Seppuku, man.. that guy with the large axe thingy.. awesome..


i like pancakes..
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 2nd Jan 2007 12:27 Edited at: 2nd Jan 2007 16:35
Thanks, it took me a while, entered it for a competition to win Bodypaint 3D, but didn't win, the winning entry was better.

If you want to see me, you could have the pleasure of shovelling through my photobucket account, that has 2/3 years worth of crap I've chucked on there, currently 844 pictures and 43 pages

http://s5.photobucket.com/albums/y173/seppuku05/

[edit]

This is the oldest scene I've got access to. This was done when I was still running animator, and just picked up a demo of TrueSpace 5 and was on my way to buying it.



"Listen to Jah Music..." - Bob Marley
tommie
18
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Joined: 13th Oct 2006
Location: Belgium
Posted: 2nd Jan 2007 23:28
wow you all make some nice models there
qwe
21
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Joined: 3rd Sep 2003
Location: place
Posted: 3rd Jan 2007 02:18
tommie, those mechanical textures are cool. did you make them?
Mr Tank
22
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Joined: 25th Nov 2002
Location: United Kingdom
Posted: 3rd Jan 2007 04:45
Some nice stuff here. I particularly like AZP's second gun, and the hooded skull. I attatch a WIP. It's been a WIP for years. I fart around a bit with it every few months or so.


You'll be able to click on this someday.

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tommie
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Joined: 13th Oct 2006
Location: Belgium
Posted: 4th Jan 2007 20:47
no i didnt make them , they just are som rust textures from te net :p

mr tank : nice car man

ps : srr for my english
JimB
22
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Joined: 21st Sep 2002
Location: UK
Posted: 4th Jan 2007 21:02 Edited at: 4th Jan 2007 21:10
I found a link to the free Cinema 4d ce6 but you still need a valid code to use it though.
http://rapidshare.com/files/4047080/c4d_c6.rar.html
Silvester
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 4th Jan 2007 21:11
Are you allowed to post a link like that?

...No Signature here...
JimB
22
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Joined: 21st Sep 2002
Location: UK
Posted: 4th Jan 2007 21:15 Edited at: 4th Jan 2007 21:19
Well I had the magazine and lost the disk but I had my Valid reg code,so really it is only useful to others in a similar position.

Anyway if the mods do not think it appropriate I'm sure they will delete it and or me
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 4th Jan 2007 23:42
You can, the person still needs to validate the good. Good find though, the link that is, it means one less thing to backup on my PC as my magazine CD has got a nice scratch on it (Considering the size, its a worthy amount).

Currently Playing: Call of Duty 2|Doom 3 Currently Reading: Never Let Me go By Kazuo Ishiguro
tommie
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Location: Belgium
Posted: 11th Feb 2007 01:09





here is a new model ive made , the fase is made whit an auto fase maker al the other stuff is made in ac3d , i hove you'le like it
tommie
18
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Location: Belgium
Posted: 11th Feb 2007 01:33
now in an other position , mayby a litle gay

Snipa Masta
20
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Joined: 20th Mar 2004
Location: Bristol,UK
Posted: 11th Feb 2007 02:34
HMMWV model (named differently for the game)


WindowsXP Professional, Pentium 4 DualCore 2.8GHz CPU (64bit), 1gb DDR2 RAM, GeForce 7800GTX, SoundBlaster X-Fi (7.1)

Milkshape 3d, Ultimate Unwrap 3d, CharacterFX, Photoshop CS
Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 11th Feb 2007 04:01
Really nice Hummer. Nice ballon on the tires. Lots of geometry. I wish FPSC could handle more polys.
What kind of counts can DBP render before it slows at all(talking single core set up)?
MP3D
17
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Joined: 26th Jan 2007
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Posted: 13th Feb 2007 00:16
This is a Dragon I am working on.

MP3D

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tommie
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Joined: 13th Oct 2006
Location: Belgium
Posted: 15th Feb 2007 00:43
it's looking very nice , looks angry

here is an update from my soldier
a frend of me is doing the texturing at the momment ( it's hese head on the soldier (oleg) )

screens:



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