Hi guys, how are you?
Well, the year has come to an end, a new one is coming, so I thought: "Hm... New Year, New Plugin. GREAT!" Hehehe. That's why I'm making this release, the first plugin for DarkEngine!
Before someone asks, I have to clarify one thing: This is not a "real" embedded resource loader as we would expect from a .NET application.
What it does is: Extract the resource to a temp file, load it into a DarkEngine's Object then it deletes the file (as the real object is already in memory). That's being done because of a limitation of DGDK, as it only accepts files, but not streams, and neither me nor Paul will be able to do anything about it.
The file includes the plugin and a sample (again, it's the Camera Example, but it was converted to make use of DarkEngine and DarkEmReL).
So, enjoy it!
And a happy new year to everyone!