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FPSC Classic Product Chat / Making soundsets (jump, hurt, land) for dummies.

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That C++ Nerd
17
Years of Service
User Offline
Joined: 30th Dec 2006
Location:
Posted: 2nd Jan 2007 02:23
I was really bored so I made this on how to create your own soundsets.

NOTE: THIS IS COMPLETELY USELESS TO VETERANS/PROS ON THE FORUMS. THIS IS ONLY GOOD FOR PEOPLE NEW TO FPSC.

1. Create a bunch of .wav files by yelling and experimenting with all kinds of loud noises.

2. Choose which you think are good for the following.

Jumping
Landing
Being shot (3)
And when your health hits 0.

3. Save them in .wav format to

C:\Program Files\The Game Creators\FPS Creator\Files\audiobank\voices\[type your soundset name here]

with the file names

Finalmoan.wav
Hurt1.wav
Hurt2.wav
Hurt3.wav
Land.wav
Leap.wav
Spawn.wav

and your done! Now just type in the exact name for your soundset under properties for the player start marker (right click)where it says soundset.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 3rd Jan 2007 13:40
i found this out when i had FPSC 20 minutes...

...No Signature here...
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 3rd Jan 2007 15:16 Edited at: 3rd Jan 2007 15:17
I think this should go in the Hint's and Tip's guide. It's obviously not common knowledge as is evidenced by the questions I've seen lately, and it will help new users figure out the folder structure of FPSC.

Thanks. Please contact Nickydude with this.

I'm sorry, my answers are limited. You must ask the right question.

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