I think the .net SDK is based on the C++ SDK, thus both fixes go hand in hand.
Making a list is fine, but even if we would send it as a collective request, I doubt it will help.
I think TGC is not aware of the fact, if they don't fix and don't reply to our request, we are going to look for alternatives, whatever it means. From my side, I would decompile the libraries, make the fixes on my own, and forget from then on it was a TGC software, no matter how upset they would be.
If I had enough time and would not be in the middle of a game development, I would also opt for doing the fixes for them, since I'm convinced it is one of the best game engines available.
However if there would be a chance to get a fixed SDK, in reasonable time, I would prefer that over the named options