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3 Dimensional Chat / FREE - Car in .3ds format Non textured.

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JohannesM
19
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 3rd Jan 2007 18:34 Edited at: 3rd Jan 2007 21:05
It has a blue windscreen that won't show ingame. Download in next post.

EDIT: Sorry mods, I had not read http://forum.thegamecreators.com/?m=forum_view&t=96940&b=24 yet

P.S: This car could be a car base...

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JohannesM
19
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 3rd Jan 2007 18:35

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Cut scenes
18
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Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 3rd Jan 2007 20:03
Good Job! How long have you been modeling?

"People are easier to search when they're dead."--Captain Barbosa
Shadow Blade
18
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Joined: 31st Oct 2006
Location: United Kingdom
Posted: 3rd Jan 2007 20:06
Dude if its only in .3ds format and not FPS Creator ready then it does not belong in models and media.

Shadow Fire Games - Master the game -
JohannesM
19
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 3rd Jan 2007 20:20 Edited at: 3rd Jan 2007 20:21
Quote: "Dude if its only in .3ds format and not FPS Creator ready then it does not belong in models and media."


How come pther people can post their models that are 3ds format here?

Quote: "Good Job! How long have you been modeling?"


Not very long.

ridh
17
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Joined: 26th Dec 2006
Location: cute little Switzerland
Posted: 3rd Jan 2007 20:24
because they just posted it, but the Mods have started to move this models to the 3dchat...
This is where this post is going to end up.

now to your modeling: Its a bit long isn't it? it's kind of more like a stretched limousine
JohannesM
19
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 3rd Jan 2007 20:26
Quote: "Its a bit long isn't it?"



Hmm... Perhaps you're right. It could be a mini limo...

tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 3rd Jan 2007 22:00
um... you might wanna round the edges... good WIP though.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
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ultraplex
18
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Joined: 8th Dec 2005
Location: cyberspace
Posted: 3rd Jan 2007 22:03
lmao.......

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Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 3rd Jan 2007 23:31
Wow we have been getting a lot of FPSC stuff coming through. I can see you've used animator, and am happy you're willing to give stuff away, the model could be better in my opinion, but it is a good start.

I have used anim8or in 2/3 years, so I wouldn't ask me how you would do these things. Looking at your model, it appears that you have just draw the out line polygons and extruded. Now, in Anim8or you can apply a reference image to the background, this is extremely useful if you want to get the shape of the car. I'd find an option like that. The is also an 'knife/cut tool' in the toolset, now you can use that to 'score' along polygons splitting them into sets of twos, from there you can move points/vertices to new positions, making the car look smoother.

Hope that helps.

"Listen to Jah Music..." - Bob Marley

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