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DarkBASIC Professional Discussion / strange slow down problems....Rich, lee?

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Vandetta
23
Years of Service
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Joined: 17th Dec 2002
Location:
Posted: 30th Apr 2003 09:28
Hi could one of the developers look at this thread over at realgametools? I had to post it on the other forums because I needed to attatch pictures. Thanks.

http://www.realgametools.net/forums/index.php?board=14;action=display;threadid=15032;start=0
OzBot
23
Years of Service
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Joined: 24th Feb 2003
Location: Sweden
Posted: 30th Apr 2003 13:35
The model you are using is a 3.18 MB object and can have a huge impact on some graphic cards (I used the same model in programming exercises) trying changing the model to a lower polygon model.
Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 30th Apr 2003 14:43
Or split it up into smaller areas.

Current Project: TANK MELÉE [Artwork] , DBPro Windows GUI Plugin [Slow but steady ]

Joke of the Month: "Why drink and drive when you can smoke a spliff and fly?"
Vandetta
23
Years of Service
User Offline
Joined: 17th Dec 2002
Location:
Posted: 30th Apr 2003 23:48
If your talking about the colz.x model that doesnt seem to be the problem, I was able to load a whole bunch of that model in without much slow down. The problem seems to be with the room model I made with CShop. But the actual model isnt that big. Would this be a problem with DBpro or CShop?

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