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FPSC Classic Models and Media / [LOCKED] .DDS TO .TGA convertor

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kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 13:36 Edited at: 10th Jan 2007 13:38
Hi mods i have a dds to tga convertor sitting on my hard drive
it didnt come with any licence or anything.
all it say is who its made by so is it all right if i post it here as a quick source to people who need it?

i didnt want to post it straight away incase i got flamed for it so if can just tell me and i will but if i cant feel free to lock it

KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 10th Jan 2007 13:39
You can only post a link to it, not the actual program.

kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 13:39
ok will do

kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 13:42
sorry keithc by my stupid question

KeithC
Senior Moderator
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Location: Michigan
Posted: 10th Jan 2007 13:53
It's not stupid if you don't know the answer.

kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 14:15
ok thanks for your help

JohannesM
19
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 10th Jan 2007 14:48
This has been posted many times but the thread title will help lots of noobs searching for one.

Thanks, kizza!

www.freewebs.com/supahsfpscstuff THE FORUM IS UP! JOIN NOW AND GET UNREALEASED MODEL PACK! Space open for first 3 joiners.
kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 15:09
Thats precicely why i posted this for noobies who need it quick and easy title,

thank you

Unreal Graphics
18
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Joined: 29th Nov 2005
Location:
Posted: 10th Jan 2007 19:27
DDS Converter 2 does the job nicely. It'll import and export DDS, TGA, TIFF, PNG, plus some other standard image types. I use it for my stuff, good program.

Visit my site:
http://unrealgraphics.co.nr
LINKIN PARK FOR EVER!
KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 10th Jan 2007 19:34
You could always just download Irfanview for free.

kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 20:54 Edited at: 10th Jan 2007 20:55
irfran view converts????????

KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 10th Jan 2007 20:59
Always has.

kizza
18
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 10th Jan 2007 21:17 Edited at: 10th Jan 2007 21:18
so it does iv had irfran view on my sytem the whole time and i was still looking for a convertor!!!!!!!!!!!!!!!!!!!!!



edit: DUR!!!

Phlum
18
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Joined: 30th Jul 2006
Location:
Posted: 10th Jan 2007 21:40
silly.

[center]
MaxxGames
17
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 25th Apr 2007 17:22
Cool, so its possible to have your own HUD? Awesome. Cause i plan to make a very cool HUD. Im very good at that and was already about to get disapointed to notice i can only use numbers in FPSC.

This is my plan:
Instead of havin a health counter of 0-100 im going to make a 100 HUD images. to be swapped when the players health changes.
Howeer, if someone has like 1000 health. I need to make a calculation like (following is in psuedeo

displayhug "mymap/myhuds/"+((100/plrmaxhealth)*plrhealth)+".ext"

would that work?

FPSC looks fun. But is it?
kizza
18
Years of Service
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Joined: 5th Jul 2006
Location: where ever i feel like
Posted: 23rd Aug 2007 15:00
lol bumping old threads

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