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Work in Progress / Progressive (Flight Action 3D)

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Progre
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Posted: 11th Jan 2007 06:45
Progressive (Flight Action 3D) (2006-2007)


Genre: Flight Action

Number of Players: 1

Code demo : 95%
Control : 95%
graphical : 95%
Sound : 90%

Images:







Next Progressive Demo (1 of 3)



Thanks
Red Ocktober
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Posted: 11th Jan 2007 13:26 Edited at: 11th Jan 2007 13:27
i dunno... it looks like you've got something there with the graphics...

intentional or not, you've come up with a high impact graphics style... it certainly caught my eye...


suggestion though, if i may... look at the terrain in the foreground... do ya see the pixelation in the texture...

otherwise... looks good...

--Mike
Aaron Miller
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Playing: osu!
Posted: 12th Jan 2007 00:46
This looks amazing! I will definately keep my eye on this one.


But, I agree with Red Ocktober about the pixelation on the texture.

-db

GameDeveloper, make your own games with a drag-and-drop interface. Basically t3dgm+fpsc editor combined.
http://forum.thegamecreators.com/?m=forum_view&t=86045&b=8&p=2
Bizar Guy
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Posted: 12th Jan 2007 01:43
Nice, but can you give a bit more info?

tha_rami
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Posted: 12th Jan 2007 07:53
If it plays as it looks, you've got a winner.

tha_rami - the best way to predict the future is to invent it
Sam Cameron
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Location: 0,0,0 I\'m the center of the world !!!
Posted: 12th Jan 2007 14:53
Progressive RULES !!!
(Wings too )
Progre
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Posted: 12th Jan 2007 20:07
Thanks for all the posts and suggestions

Soon more information

First Video

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Progre
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Posted: 12th Jan 2007 20:35
Thanks for all the posts and suggestions

Soon more information

First Video

Video Low resolution

DOWNLOAD -------------------------->
Aaron Miller
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Playing: osu!
Posted: 13th Jan 2007 11:37 Edited at: 13th Jan 2007 11:38
Download where? I found the first video though.

-db

[edit]
Amazing!
[/edit]

GameDeveloper, make your own games with a drag-and-drop interface. Basically t3dgm+fpsc editor combined.
http://forum.thegamecreators.com/?m=forum_view&t=86045&b=8&p=2
Progre
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Posted: 13th Jan 2007 19:53
SORRY

Thanks for all the posts and suggestions

Soon more information

First Video

Video Low resolution


http://www.youtube.com/watch?v=eiLOqK7fYIE
dab
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Posted: 14th Jan 2007 00:26
That looks amazing! (yah, the floor needs some touching up) but that looks awesome.

Take heed, never take advantage of the things you need, never let your self be overcome by greed. Walk a strigh line, pick up your speed and try. Everyone deserves a piece of the pie By: Shaggy
Bizar Guy
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Posted: 14th Jan 2007 01:36 Edited at: 14th Jan 2007 01:38
Looks very interesting.

It actualy looks a lot more like a ds game say than a comp game though, mostly because of the low res of everything, as well as the low frame rate. Aside from the handheld feel of the vid though, the visuals are good and it looks very fun.

Roxas
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Posted: 14th Jan 2007 09:22
really AMAIZING!

I have no soul.. I nobody.. I have no heart.. I have felt in the darkness.. Im the darkness.. Whatever..
Pillsbury Dobok
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Posted: 14th Jan 2007 19:42
This looks super-cool. I loved Starfox back in the day. This looks fast paced, energetic, and definately high-impact.

A few Qs:
You use matrixes or models for the terrain?
Can you buy or collect weapons/powerups?
Did you use DBPro of DBClassic?
How many levels?

I am the keeper of the invisible flame. You shall not pass gas...
Progre
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Posted: 14th Jan 2007 20:51
Hello

Thanks for all the posts

Pillsbury Dobok :

You use matrixes or models for the terrain?
Models

Can you buy or collect weapons/powerups?
Collect powers and movements

Did you use DBPro of DBClassic?
DBPro

How many levels?
For the moment one stage with 3 area

thanks

[href]http://www.youtube.com/watch?v=eiLOqK7fYIE [/href]
TEH_CODERER
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Posted: 14th Jan 2007 21:22
That looks so incredibly cool! I can't wait to try it!

Pillsbury Dobok
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Posted: 15th Jan 2007 04:27
I'm very interested in this... partially because I've been toying with the idea of designing a rail shooter for a bit now. Seeing this project is very inspiring.

One thing I gotta say, there's something about the terrain that is actually appealing. It has an old-school look in the pixilized polygons that is somewhat refreshing -- though a little much. Unfortunately, the low screen resolution is going to make that happen, and there isn't much we can do.

Given the sheer speed of this game, and the fact that DB isn't the most effecient with 3D optimization -- this guy is onto something big.

I am the keeper of the invisible flame. You shall not pass gas...
Progre
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Posted: 6th Mar 2007 07:45
Hiii!!!

FIRST DEMO AND NEW SCREEN!!!!!

graphical : 95%
Control : 95%
Sound : 95%
Collision : 90%
Story : 0%




================================
PROGRESSIVE PRE_DEMO (2006-2007)
================================

CONTROL

Z = FIRE
X = MISIL
C = POWER

CONTROL + LEFT = <----
CONTROL + RIGHT = ---->

===============
MODE SIMULATION
===============

UP = DOWN
DOWN = UP
LEFT = LEFT
RIGHT = RIGHT

===============
MODE NORMAL
===============

UP = UP
DOWN = DOWN
LEFT = LEFT
RIGHT = RIGHT

===============

The game includes two areas

LINK :

http://rapidshare.com/files/19639344/Progressive_demo__2006-2007_.rar.html

http://rapidshare.com/files/19639344/Progressive_demo__2006-2007_.rar.html


THANKS FOR ALL THE COMMENTARIES
GatorHex
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Location: Gunchester, UK
Posted: 7th Mar 2007 00:40
Ok my 2 pence worth..

Music =
Sound =
Visuals =
Frame Rate =
Gameplay = I couldn't tell where i was shooting or if i was killing anything.
Language = Menus were not in English but the sound fx were.

Overall it's very good and shows off some nice things you can do with DBP keep up the good work

http://www.KumKie.com http://bulldog.servegame.com
Mr Tank
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Location: United Kingdom
Posted: 7th Mar 2007 01:59 Edited at: 7th Mar 2007 01:59
It looks great, and seems to play solidly, but has an extremely low framerate on my computer, and i had no idea whether i was winning or anything.
I kept shooting the little spaceships, avoiding the giant wheels, shooting at the highlighted parts on either side of the mothership, and firing the "special weapon", but i'm not sure if it was doing anything. A bit more of an explanation of what to do would be nice.
Really nice game over/continue screen btw.


You'll be able to click on this someday.
Peter H
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Posted: 7th Mar 2007 20:56 Edited at: 7th Mar 2007 22:58
wow, the really eye catching screen shot in the gallery led me to this thread (i hadn't noticed it before). downloading the demo now, you've certainly got some nice graphics here, hopefully the gameplay matches it!

[edit] pretty good, i managed to get the hang of dodging the spinning wheels of death... it is kind of hard to tell when you ran into a ship and when you shot it though...

One man, one lawnmower, plenty of angry groundhogs.
Sam Cameron
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Posted: 7th Mar 2007 21:04 Edited at: 7th Mar 2007 22:58
very promesing, needs a little bit of optimization but great gameplay in general, kind of dificult but nice to play, looking foward for the next updates

P.D: change the fu*king terrain ground hehehe
Shadow Coderer
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Posted: 7th Mar 2007 21:48
The terrain texture and the hud both look a bit low-res.
Hell! Who am I to criticse? The most I've done is a rather fantastic head model in 3d chat! 'Coded anything worth mentioning there, eh shadow coderer?' No, I say!
This looks great, and I would love to try the demo has and when it becomes available

"If I die, tell my wife 'hello'"
DL187
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Posted: 8th Mar 2007 09:50 Edited at: 8th Mar 2007 09:52
Hey progre,

I just tried out your game, very good graphics. Gameplay was pretty good too, only problem i had was with my preformance, you must have a monster of a pc to be developing that game so well. Highest framerate I got was about 35, average 28 and lowest 11. Great job man keep up the good work.
Progre
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Posted: 18th Mar 2007 08:43
THANK FOR ALL THE POST


Now I'm studying, so I haven't too much time for another demo. Thanks to your comments, I'm very happy to continue "creating videogames while I'm able" .


See you


VIDEO :

[href]http://www.youtube.com/watch?v=eiLOqK7fYIE [/href]


DEMO :

http://rapidshare.com/files/19639344/Progressive_demo__2006-2007_.rar.html

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