To save yourself the headache with today’s music industry, I would read the info located here
http://www.ascap.com/musicbiz/ascapcorner/corner16.htmlThe ASCAP licenses for song use in video games is not bad, compared to a law suite. Take a look at the above link. Better legal then getting involved in one of their frivolous lawsuits.
Here is a estimate for a single song distribution with the game.
Rate Schedule A
Sponsor Revenue $ 0
Adjustment to Sponsor Revenue $ 0
Net Sponsor Revenue $ 0
User Revenue $ 0
Total Site/Service Revenue $ 0
Rate Based on Revenue .0185
Site/Service Sessions 1
Rate Based on Site/Service Sessions $ .0006
Sessions Based License Fee $ 0.00
Revenue Based License Fee $ 0.00
Minimum License Fee $ 288
License Fee Payable to ASCAP $ 288
As for a BMI license, they say.....
Synchronization licenses are another potential source of income for songwriters and publishers. The “synch license,” as it is sometimes called, pays copyright owners when their music is used in combination with visual images such as music in films, TV, videos, computer programs, etc. BMI does not offer synchronization licenses. The producer of the audiovisual production usually requests a synchronization license from the song publisher. These rights are administered and licensed by the publisher who accounts directly to the writer. BMI represents music publishers, but BMI is not itself a publisher.
Here are some links you may be instrested.
http://www.soundclick.com/
http://www.soundclick.com/ they have many songs under a free license.
http://www.opsound.org/
http://www.opsound.org/
http://creativecommons.org/license/music
http://creativecommons.org/license/music
http://www.licensemusic.com/index_lm3.asp
http://www.licensemusic.com/index_lm3.asp