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Dark GDK / Polygon-polygon collision

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Cypher Zero
18
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Joined: 11th May 2006
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Posted: 14th Jan 2007 01:21
Asked this in the DBP forum to no avail; is there a way to do polygon-polygon collision in DGDK.NET?

The level obviously needs to be seen as a polygon, and treating my player as a sphere doesn't work very well, since they're much taller than they are fat, unlike a sphere.

If not is there any chance of getting one of the collision plugins ported over?

Cheers.
G Man
19
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Joined: 17th Nov 2004
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Posted: 18th Jan 2007 06:02
try this

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Cypher Zero
18
Years of Service
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Joined: 11th May 2006
Location:
Posted: 18th Jan 2007 19:41
Cheers, but I'm using something similar at the moment, and it just seems an inefficient way of going about it, since it's not really polygon collision.

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