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Program Announcements / Ninja Boot Camp

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Delfir
20
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Joined: 28th Aug 2004
Location:
Posted: 15th Jan 2007 20:19
I created a ninja boot camp in darkbasic pro. So if for some reason anyone wants to put a ninja boot camp in one of their games, here is one. I used the ninja from darkMATTER. It's 3.7 megs.

Don't take life too seriously... no one gets out alive.

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Valle
18
Years of Service
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Joined: 10th Mar 2006
Location: in your girlfriends bed
Posted: 16th Jan 2007 06:58
It has some sort of cool atmosphere !
But you shouldnt let the skybox disappear, i'd only use lodding for all the other objects


Darth Vader
19
Years of Service
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Joined: 10th May 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 16th Jan 2007 12:00
Delfir
20
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Joined: 28th Aug 2004
Location:
Posted: 17th Jan 2007 23:46 Edited at: 17th Jan 2007 23:47
How would I make it so that the skybox didn't disappear? Oh yea and here are the screenies.



Don't take life too seriously... no one gets out alive.
Jrock
18
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Joined: 20th Feb 2006
Location: Riven
Posted: 18th Jan 2007 01:18 Edited at: 18th Jan 2007 01:31
Quote: "How would I make it so that the skybox didn't disappear?"


Not sure, it might be so far away that DB isn't rendering it. Try setting the camera range to something like 1,1000000.

EDIT: Just tried it out. It's definitely the camera range.

EDIT: Just recompiled it with my changes and it looks fine. Just add this to your code.
Darth Vader
19
Years of Service
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Joined: 10th May 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 18th Jan 2007 02:26
Yeah I had the same problem with the camera range when creating a test level. I made a skybox function which easily sets up the skybox!
Looks good!
Will download and tell you what I think!


Darth Vader
19
Years of Service
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Joined: 10th May 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 18th Jan 2007 03:29
I like!
But when do we get to use one of those swords?
I will try it woth your added code jrock.


Delfir
20
Years of Service
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Joined: 28th Aug 2004
Location:
Posted: 19th Jan 2007 06:41
Nice, it totally works. Here are the controls BTW.

arrows: up and down --> Forward and back
left and right --> Rotates camera on the Y axis
W and S: Rotates the camera on the X axis. I put that in so you can look up at the ninjas standing on the 4 tall poles spectating and down on the ninjas practicing fighting on the pole inside the pit.

Quote: "But when do we get to use one of those swords?"

Originally, I was thinking of just writing this as a cool environment for everyone to use and maybe put in one of their games, but I might actually expand upon it and make it a full game. So I was thinking of making it first person and all you see is the sword in front of the camera, and this training camp is where you start out for... training.

Don't take life too seriously... no one gets out alive.
Mr Tank
21
Years of Service
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Joined: 25th Nov 2002
Location: United Kingdom
Posted: 24th Feb 2007 15:51
This is cool. All it needs is some pirates.


You'll be able to click on this someday.
Inverted
18
Years of Service
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Joined: 19th Nov 2006
Location: Oregon
Posted: 25th Feb 2007 23:51
I get a DLL error when i run it
ad2mpegin DLL was not found

Any ideas?



-inverted

Opposites are different, not wrong

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