I tried to make a image to data converter once. It saved all pixels of an image to one data statement in a text file. I tried a 50 by 50 image and it crashed my computer trying to copy it.
It only works with images up to like 10 by 10 unless you want to manually type every one in.
Technicaly, you could make a whole game w/ sounds, models, and images using the contents of memblocks, but DBP won't let you copy that much text. Even a 1 second sound clip is thousands of data.
"All programmers are playwrites and all computers are lousy actors" -Anon