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DarkBASIC Professional Discussion / invisible matrix but seeable texture ;)

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kfoong
23
Years of Service
User Offline
Joined: 28th Jan 2003
Location: Australia
Posted: 3rd May 2003 16:37
Right now, I'm making something that runs over a matrix. But I have a problem. I use the get ground height command ofcourse to run over the randomized matrix. But what I see is only a textured, flat matrix. And as I said earlier, I'm using something to run over the matrix and it works fine. Does anyone have a solution to this problem?
Quote from my brother:
Quote: " Patience is a virtue... I know that but how does that help me? "

http://www.stellarblue.vze.com/
kfoong
23
Years of Service
User Offline
Joined: 28th Jan 2003
Location: Australia
Posted: 3rd May 2003 16:42
oh and by the way this works perfectly with DB.

Quote from my brother:
Quote: " Patience is a virtue... I know that but how does that help me? "

http://www.stellarblue.vze.com/
Firesea
23
Years of Service
User Offline
Joined: 7th Apr 2003
Location:
Posted: 3rd May 2003 18:29
If I understand your question - you have an invisable matrix but once you prepare the texture, the whole goes white or tiles it with your first tile - right?

This is in my opinion a bug - lots of threads on this problem - no solution so far.

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