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3 Dimensional Chat / sten mk2 silenced. feedback/help needed plz

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Knife
17
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Joined: 17th Dec 2006
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Posted: 21st Jan 2007 07:04
i spent a while mkaing this cos i still am getting a hang of milkshape and this is only my second model. i wanna relased it if u all recon its good eough. before i do i need to put a texture on it (uv map?). as u proberly can see i got know idea what im doing now so any help on uv maping for this would be great. i been reading some tutorials on how to uv map but still wonder how to make the skin good cos i cant draw in paint etc.

i posted some screenies

last thing its 1140 polys is that good or bad?

Merry Christmas!!!

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Knife
17
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Joined: 17th Dec 2006
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Posted: 21st Jan 2007 07:04 Edited at: 21st Jan 2007 07:05
and the second screenie.

THANKS HEAPS FOR ANY HELP ON UV MAPING OR FEEDBACK! (dont be nice either plz)

Merry Christmas!!!

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RedneckRambo
18
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 21st Jan 2007 07:08
The ammo clip (I think that is what that is) seems too long. Otherwise it is very good for a second model.

1140 Polys. That is good I think. I think the highest you should go is like 2000. I'm not exactly sure, that's just what I think.

Tiggle Bitties

Knife
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Posted: 21st Jan 2007 07:11 Edited at: 21st Jan 2007 07:17
thx heaps mate. now to try and texutre to make the silencer show

hows this for shorter?

currently trying to uvmap well... anyhelp would be great!

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FredP
Retired Moderator
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Joined: 27th Feb 2006
Location: Indiana
Posted: 21st Jan 2007 08:08
Moving this to 3D Chat per the new rule.

Knife
17
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Joined: 17th Dec 2006
Location:
Posted: 21st Jan 2007 10:57 Edited at: 21st Jan 2007 11:04
what do u recon fred?

damit this uv maping sucks... its hard...

currently trying to uvmap well... anyhelp would be great!

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