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FPSC Classic Product Chat / EZEC v1/DarkChat v1

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Duke Blue Devils
18
Years of Service
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Joined: 11th Mar 2006
Location:
Posted: 21st Jan 2007 21:17 Edited at: 21st Jan 2007 21:18
Just working on getting a PayPal account set up.

EZ Entity Creator:http://ezec.50webs.com/

DarkChat:http://darkchat.50webs.com/index.htm


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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st Jan 2007 21:22
nice pop-ups dude...

Duke Blue Devils
18
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Joined: 11th Mar 2006
Location:
Posted: 23rd Jan 2007 05:40
What are you talking about? They're not pop-ups.


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AlanC
18
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 23rd Jan 2007 06:33
So whats this topic about?

Black Terror
18
Years of Service
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Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 24th Jan 2007 02:23
How much does the entity creator cost? People are going to want to know before emailing you. Some may just not bother with it.

Not trying to burst your bubble, but what exactly does the Dark Chat have to do with FPS Creator?

//// - - FURTHER SOLUTIONS - - \\\\
SELL YOUR GAMES AND MEDIA!
Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 25th Jan 2007 00:24 Edited at: 25th Jan 2007 00:26
Quote: "-user-friendly GUI: displays your entity's current position in space, scale factor, rotation, animation frame, and created animation sequences along with key controls and help information"


No offense but - looks like DBP's PRINT string$/value command. There are far more powerful choices with nice presentations too, and pressing special buttons on the keyboard isn't doesn't all add up to user friendly.

Heck, I'm supprised you didn't just make it use the command 3DStoX (not sure if that is propper syntax though) to convert it and call it 'extra functionality'. Sorry, it just feels a bit...cheap. Like putting out something for the sake of making money of it, without regards to quality. That's the main reason Decal Maker is taking so long (excluding the Nvidia contest, of course), is that I'm trying to make an extremely easy to use user interface, using BlueGUI.

EDIT: Same with DarkChat. Looks like some print commands wrapped around in a multiplayer plugin. I realize it's only $1.99 but I wouldn't even pay that. Sorry, it just looks like you didn't spend enough time on these.

Duke Blue Devils
18
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Joined: 11th Mar 2006
Location:
Posted: 27th Jan 2007 04:39 Edited at: 27th Jan 2007 04:44
Although I respect your opinion you are rather ignorant. Yes EZEC was made in DB and is maybe not the most visually appealing but I guarantee it gets the job done. Its main purpose is to make things easier, which I feel it does. With reguard to DarkChat the interface may be a bit deceiving because it took a long time to program. Multiplayer and internet commands are almost impossible to get right in DB. Please don't criticize my programs just because you think I didn't put a lot of effort into them. However, I do appreciate your feedback, at least it's honest.


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Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 27th Jan 2007 05:58
Sorry if I seemed a bit - mean, but the internal systems like that are only the first step of any program. Next is debugging, then GUI, then debugging that. If you can make a gui, you'll have a much nicer program done. Is this made in DarkBasic or DarkBasicPro?

Duke Blue Devils
18
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Joined: 11th Mar 2006
Location:
Posted: 27th Jan 2007 15:51
Quote: "Is this made in DarkBasic or DarkBasicPro?"

Dark Basic Classic

BTW both programs are completely debugged and operate perfectly.


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Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 28th Jan 2007 19:53
Well I never said it wasn't debugged

Although it does explain somethings now that I know you are using Dark Basic Classic. Making a gui in that for me was hell, and the button response was pretty poor. And the multiplayer commands were a pain in the neck

Duke Blue Devils
18
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Joined: 11th Mar 2006
Location:
Posted: 29th Jan 2007 23:04
Quote: "And the multiplayer commands were a pain in the neck"

Heck yeah!


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http://chicagorush.servegame.com/index.php

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