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DarkBASIC Discussion / help with character control

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Manchu
19
Years of Service
User Offline
Joined: 2nd Jan 2007
Location: Here! of course
Posted: 24th Jan 2007 18:15
Hi, I´m working in a game with a character that walks and shows a big place, controled by the arrows keys. When the character arrives at a special place I need that shows it, but that he moves arround the place with out control by the user, may be a specific animation. requieres A.I. for this, or another way it´s possible?
TDK
Retired Moderator
23
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Joined: 19th Nov 2002
Location: UK
Posted: 24th Jan 2007 18:27
Are you asking how to detect if you have arrived at the 'special place' or what to do when you have?

TDK_Man

Manchu
19
Years of Service
User Offline
Joined: 2nd Jan 2007
Location: Here! of course
Posted: 27th Jan 2007 20:30
I explain you, sorry for my poor english, please, I need to visit a big place,I must search some special sites, at all this time, the character is controled via arrow keys. When I find any site, the character shows me (explains) the site with out control, may be an animation, I suppouse, becaose I can change the screen and play it, when finish, returns to at the point that I had arrived. It´s one option, I think, the most easy, but no good. I would like that when I arrive to any site, the character works with out my control, that the character walks arround, shows me all the site, when finishes, it will warnes me, and I´ll can return to control it with the arrow keys untill the next site. I know that this last option is no easy, because the character never arrives at any site at the same point, all sites are at different locations and the routes aren´t the same always, and goes through it of different ways. It`s possible?

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