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3 Dimensional Chat / old fashoned cart

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Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 27th Jan 2007 18:50 Edited at: 28th Jan 2007 08:25
ok here is a kind of old fashoned cart i made.
attached is one of the pics.
sorry but my photobucket account isn't working at the moment so i had to put it over three posts.


Projects: jungle extreme 10%
mental snowboarding 3%

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Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 27th Jan 2007 18:51 Edited at: 28th Jan 2007 08:25
ok here is the next pic.


Projects: jungle extreme 10%
mental snowboarding 3%

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Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 27th Jan 2007 18:55 Edited at: 28th Jan 2007 08:26
and the actual model. any comments are welcome!
edit: the pics are taken in my object viewer which can be found in this thread.http://forum.thegamecreators.com/?m=forum_view&t=98686&b=8


Projects: jungle extreme 10%
mental snowboarding 3%

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TEH_CODERER
21
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 27th Jan 2007 20:32
png or jpg please.

Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 28th Jan 2007 08:27
sorry. i've changed them to png now.


Projects: jungle extreme 10%
mental snowboarding 3%
Blobby 101
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Location: England, UK
Posted: 9th Feb 2007 12:06
anyone got any comments?


Projects: jungle extreme 10%
mental snowboarding 3%
Vampiric
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Joined: 30th Oct 2006
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Posted: 9th Feb 2007 19:06
Not bad, they would look cool with a couple of dead bodies in

Computer says n00bed
Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 10th Feb 2007 13:10
thanks, anyone know how to make those textures that wrap around the model, so like you have 1 texture and and the wheels are wood and the doors are metal or something? i use cinima 4d to model and when modeling you can texture the different parts but they wont show up in dark basic. an help would be nice.


Projects: jungle extreme 10%
mental snowboarding 3%
Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 28th Mar 2007 23:26
don't worry, i've fixed it all. now i've started texturing it!


thanks to deathead for the sig!
Projects: alien abductor-5%
QuothTheRaven
22
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Joined: 2nd Oct 2002
Location: United States
Posted: 29th Mar 2007 00:26
It looks ok, although I have no idea what's going on with the handle there.

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