Okay, i just got FPSc and read through the manual, kind of.
Skimmed....
whatever
Anyway, I was wondering how to make an invisible wall so the player couldn't jump off a balcony to a lower level.
Is there a way to make invisible objects?
I tried setting the alpha value with scripting but the object is still somewhat visible.
Also,
Is there a way to turn off sound effects when testing games?
Because I listen to music when Im making my games and the footsteps-on-metal sound gets really annoying.
finally,
How do you use items?
I put an object called 'torch' in the game and i can pick it up, but where is there an inventory or something to use it?
If you shoot a mime, should you use a silencer?
Why do kamikaze pilots wear helmets?