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FPSC Classic Models and Media / Some troubles about skelecton of FPSC(need help!)

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Mobile C
17
Years of Service
User Offline
Joined: 2nd Dec 2006
Location:
Posted: 29th Jan 2007 09:58 Edited at: 29th Jan 2007 10:43
I want to change something(texture and animation) about the model of soldier which the FPSC give us.
But when openning the .X in 3dmax,I find the skelecton and model are separate.I can not change his animation. HOW can I do? Please help me! THX
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 29th Jan 2007 11:12
You need to re-rig him with the animation...

Mobile C
17
Years of Service
User Offline
Joined: 2nd Dec 2006
Location:
Posted: 29th Jan 2007 13:28
re-rig....?! OH GOD! 3Q
Locrian
19
Years of Service
User Offline
Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 29th Jan 2007 14:32
You have Max, a 1400$ upgrade(from previous versions) or a 3500$ new prog...yet your wondering why the skeleton(as you call it) is not in the model.....hmmmmmmmmm...

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