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Dark GDK / Simple Question about Dark SDK product

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young casual
17
Years of Service
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Joined: 29th Jan 2007
Location:
Posted: 30th Jan 2007 02:29
I have DarkBasic Pro and it is extremely easy to use and i read some of the sample code for the Dark SDK wich I hear works within your C## IDE, and that was pretty much the same. Anyway I was wondering if it would work for compiling executables for console systems like Xbox, Xbox 360, PS3 and so on.
flibX0r
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 30th Jan 2007 03:42
The Dark Game engine that powers FPSC, DBPro and the DGDK cannot be used on consoles. If you want to attempt development on the XBOX 360, you can try the XNA Game Toolkit from Microsoft, it's free to use, but $99 a year for serious development. Most other consoles require you to pay the creators a rather handsome fee to get access to their development tools and media specifications.

So no.

Big whorls have little whorls which feed on their velocity,
Little whorls have lesser whorls and so on to viscosity. - Lewis F. Richardson

Also, my website has no content. But it looks perty

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