Hello everyone. Thanks for the comments. I bought polyBoost a while back, and would have a hard time modeling this without it, or atleast it would have taken three times the time. The polycount isnt important at this point as it is highpoly, but the lowpoly version will be taked donwn to around 4000polygons once its done. I'm also gonna play around with the highpoly mesh and render it out with animation, just to test that out as well. You're indeed right Bond1 the model mesh part of the model isnt quite done yet, I need to add lases to the boots, glove the hands, and finish dressing him from the waist to the knee.