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Bug Reports / DBP 6.2 - Advanced Terrain texture getting clipped

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Mr Bigger
21
Years of Service
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Joined: 31st Jan 2005
Location: was here!
Posted: 1st Feb 2007 22:14
The AT texture gets 7 pixels clipped from the top and right side when the terrain size is 128x128 and 14 pixels at 512x512.Terrain ground height registers but texture does not show up.
Example is attached.

AMD 2600+/1GB DDR ram/GeForce 6600oc 256MB/W2KPro/DBPro 6.2
Green Gandalf
VIP Member
21
Years of Service
User Offline
Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 2nd Feb 2007 21:48
I agree.

I remember having problems near some edges with one of my terrain examples and adjusted the "hills" so they were some distance from the edge - but didn't investigate further. Looks like you've highlighted the problem.

This is either a "bug" which needs fixing - or a "feature" which needs to be explained.
GeeBee
17
Years of Service
User Offline
Joined: 26th Aug 2008
Location:
Posted: 22nd Oct 2009 23:39 Edited at: 22nd Oct 2009 23:45
Having also now experienced this 'bug', is there a response - none seems to have ever been posted?

[edit] using DBP 7.4

Design by Trial and eror...and errror...and errorr

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