Quote: "* When the X10 version is released, for those of us that despise Windows Vista to a point beyond words, will this version be kept out there?"
Yes and according to TGC even updates will come.
Quote: "* Can you make NPCs with conversations? I mean like, you walk up to a guy, press SPACE or something, and he will say something like "Are you cool?" and you will get some choices of what to say back to him."
Yes you can, I've made scripts for this:
http://forum.thegamecreators.com/?m=forum_view&t=65207&b=23
* Can you have a third person camera?
No, only first person. Some tried to accomplish it, but I've not seen anything convincing. It's called FPSCreator, so it makes FPS games.
* The maximum level size is 40x40x20, right? Just how big are these tiles? Am I ever going to have a level this big?
No, you will not, since FPSC cannot handle it at all. Your level will take ages to load and then run at very low speed.
Quote: "A segment is approx 8 foot 4 in real world measurements."
Quote: "* Is it possilbe to use the level editor with your own game engine?"
No, it's against the license.
Quote: "* Have there been any commercial games made with FPS creator?"
Yes, but very very few, here's mine
http://www.manifestogames.com/node/2424 It's the only comercially published title with FPSC. More titles by others are under development. But I need to be honest with you.... creating a commercial title with FPSC is a huge challenge and often the engine itself will work against you. FPSC is good, but buggy and limited in what it can achieve. Just look at it this way, the lack of commercial valid titles and even the lack of full games, shows that creating a full/commercial game with FPSC isn't the easiest thing to achieve.
* How hard is it to make custom objects/walls stuff for levels? Do you just make a buncha models and plop 'em in, or is it more complicated than that?
It's not to hard to do. For objects, you need to figure out the right scale, export to DirectX format and write a script that controls the model. Once you've figured this out it's easy. Wall is very easy, doors and windows a bit thougher, but if you get the hang of it, it's no big deal.
There are a good number of 3rd party applications like E.C.S., Signs IV, that can assist you, but often I find myself doing it manually.