I'm going to edit the source code in DBP and just fix the headshot issue that way. Or at least I think I'm going to, hehe. For me, FPSC is an engine designed for the sheer purpose of me tinkering with source code
. Anyway, if I can figure out how to fix this in DBP (I don't think it should be too hard, but I'm saying "if" just in case), then with Lee's permission I'll post the segment of code I wrote to fix the issue. I'm not sure how many of you will be able to make good use of that, but it's the best I can do
"In an interstellar burst, I'm back to save the universe"