Hello!
I'm writing a 2D colouring book program for children that I originally wrote on the Amiga using Amos.
I have two problems at the moment which I have found out after writing half of the program allready!!!!!
1st problem: ****************************
I have created an OOPS! button and so I need to memorise the colouring area of the screen before going any further so you can go back to the last point.
For this I have created a bitmap screen (4) that I'm using as the oops screen. I can copy from bitmap 4 to 0 but when I try to copy bitmap from 0 to 4 the program just ends and it wont do it.
Here is what my command is:
bitmap 0 is 800 x 600
bitmap 4 is 640 x 430
areax= area x start
areay= area y start
areaw= area width
areah= area height
copy bitmap 0,areax,areay,areax+areaw,areay+areah,4,0,0,639,429
this ends the program!!!!!!!!
copy bitmap 4,0,0,639,429,0,areax,areay,areax+areaw,areay+areah
this copys a black image obviously because there is nothing on it!!
*********************************************
2nd problem: *****************************
I can not find anywhere a command to fill an area of the screen!!!!
Obviously this is a vital element to my game as without it how can I even do a 2D colouring book program!!!!!
On Amos I used the command Paint x,y
This filled an area of the screen at co-ords x,y using the current ink.
How come DB Pro doesn't have this facility?
or Does it??????
It has basic drawing facilities but no fill?????
or is it Patch 4 error????
I will be sooooooooooo gutted if I can't do this simplest of commands for obvious reasons.
I bought DB Pro because I thought it was very similar lines to Amos Pro by the same programmer, and so far it has been the case but now my kids are going to be soooo dissapointed if I can't finish this program for them!!!!!
Please can anyone help????
Rich?????? Help again???

New to DBPro comin from AMOS on the Amiga!