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NVIDIA Competition 2008 / NEED FOR SAIL - 3dschumachers entry

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3DSchumi
13
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Joined: 22nd Nov 2006
Location: Ukraine
Posted: 6th Feb 2007 21:39
New screenshots of Need For Sail available:
http://www.zeroware.by.ru/engine031.jpg
http://www.zeroware.by.ru/menu7.jpg

Waiting for your commentaries...

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Peter H
16
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 7th Feb 2007 15:17
looks good... but that's not a sail boat

One man, one lawnmower, plenty of angry groundhogs.
WarGoat
15
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Joined: 19th Sep 2004
Location: Montreal
Posted: 7th Feb 2007 23:27
Looking promising, but a question, how did you did your lightmap?


Windows XP,pentium IV, 3.0 MGZ, 1024 mb memory, 256 mb ATI Radeon PCIE X700 Pro 'sett squadron back on the assault'
Zedane
15
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Joined: 3rd Nov 2004
Location: Milky Way, Earth
Posted: 8th Feb 2007 04:00
Looks Very Good. I really like your motion blur. To pull this of with the trial version of Dark Basic Professional is a feat of its own.


around here.. normal's just a setting on a hair dryer
Sixty Squares
14
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 8th Feb 2007 12:47
Beautiful work there! I like it!

3DSchumi
13
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Joined: 22nd Nov 2006
Location: Ukraine
Posted: 8th Feb 2007 20:32
Thank you all!
sett: I do not use lightmaps. I create this textures + shadows in my own texture editor. This method works much quicker on low-end PC's.

Zedane: Thanks! And my motion blur is completely software and fast!

Peter H: I know

I have attached one more screenshot

p.s. Is anybody know how to create more realistic boat texture. I mean some details, pseudo shadows...

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3DSchumi
13
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Joined: 22nd Nov 2006
Location: Ukraine
Posted: 9th Feb 2007 21:53
Ok. Now I have completely finished work on media and shall continue to work on most play. I have some small problems because I started my project in 22nd Nov 2006 and have not much time to make the game very good.
Peter H
16
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Location: Witness Protection Program
Posted: 9th Feb 2007 22:27
btw that is some nice water reflection + blurring you got going on at 33FPS, and all with the trial (which means you most likely haven't had ages to learn DBPro), good job!

One man, one lawnmower, plenty of angry groundhogs.
3DSchumi
13
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Joined: 22nd Nov 2006
Location: Ukraine
Posted: 9th Feb 2007 22:47
I got 124 fps, but I set the limit of 30fps.
Peter H
16
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Location: Witness Protection Program
Posted: 9th Feb 2007 22:54
lol... that's triple great

One man, one lawnmower, plenty of angry groundhogs.
3DSchumi
13
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Joined: 22nd Nov 2006
Location: Ukraine
Posted: 10th Feb 2007 21:10
Take a look at new level - ICEWORLD! This level is not finished but looks good for me...

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Sixty Squares
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Posted: 14th Feb 2007 17:26
I like it!

3DSchumi
13
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Joined: 22nd Nov 2006
Location: Ukraine
Posted: 14th Feb 2007 22:35 Edited at: 14th Feb 2007 22:36
My game is finished! I send it to compofiles using www.yousendit.com but I didn't receive any "confirm the success of the upload"! Why?
Sixty Squares
14
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 1st Apr 2007 21:46
Hmmm... Try BOX.NET or you could try uploading it to here. Anyway, I hope you submitted the game itself to TGC!

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