Andrew, what software do you use for unwrapping? I use Lithunwrap and it's pretty easy to do it using that.
In case you are having problems, I think you might be facing the same ones I had earlier on.
1. Make sure you have broken down the model into simple geometrical groups while modelling.
example : make each finger a different group, make the palm a different group and the arm another
2. Select only 1 finger and apply cylindrical mapping to it
Do the same with each finger
Apply box mapping to palm, and cylindrical mapping to arm.
3. This way, your unwrapping program makes it easier for you to unwrap complex objects into simple maps.
Hope this helps! (In case you want me to unwrap, send me the model by email)
-filya
-- game dev is fun...but taking up too much time --