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Dark GDK / Rotational Camera

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Siolis
18
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Joined: 19th May 2006
Location:
Posted: 10th Feb 2007 14:44
I’m trying to make a third person camera and simply cant find a way to keep the camera a specific distance behind the character object while keeping it pointed in the direction of the characters prospective.

Is there a function which can measure the distance from the camera to the object or one which will simply allow me to orbit the character object which I can then moderate?

SD

A Dragons Legacy...a blog by S.R.Deoden
"Look you son of a suitcase..." - Rinsewind yelling at the Luggage in The Light Fantastic
CattleRustler
Retired Moderator
21
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 10th Feb 2007 15:49
SetCameraToFollow might help

Michael Moore needs this film:Aaron Russo's America: Freedom To Fascism
RonPaul'08
Siolis
18
Years of Service
User Offline
Joined: 19th May 2006
Location:
Posted: 10th Feb 2007 16:24 Edited at: 10th Feb 2007 16:27
Tried it, it didn’t but I’ve worked out how and here's it:



Worth looking at I think because it’s a good way of making a 3RD person perspective imo.

I'm enjoying this now, got two of three of my camera perspectives done and my perspective adjustment left click thing. RTS view up next.

A Dragons Legacy...a blog by S.R.Deoden
"Look you son of a suitcase..." - Rinsewind yelling at the Luggage in The Light Fantastic

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