@ lukas: most possibly it was one of my posts you have read!
IF TGC implement this feature into an DP-Update, then it would be available! (Because DP is based on the AGEIA-SDK, which offers "Software-Fluids" since the SDK-Version 2.6, it is possible for TGC to make it also available in DP, BUT
if and
when it will be ready depends only on TGC!)
You are not the only one waiting for this feature! (If I had more time, I would try once more to get familiar with C++, OpenGL, AGEIA-SDK, etc., to use the new features of the SDK 2.7 (softbodies, deformable objects, etc.), cause I think it will take some more time to pass by, untill TGC has upgraded DP! )
Hoozer
AMD 64X2 4800+ (939); 2GB; GF 6800LE (@12PS, 6VS; 380 MHz, RAM: 434 MHz)
DP-Sw-Mode-Comp-Entry (updated to V. 1.2):
http://forum.thegamecreators.com/?m=forum_view&t=93582&b=5