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Work in Progress / Revenge Beta 2

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Mr X
19
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Joined: 25th Sep 2005
Location: Universe, milkyway, sol-system, Earth...
Posted: 26th Mar 2007 15:50 Edited at: 26th Mar 2007 20:59
Hey, Dr Manette. I've taken a look at how to do maps. And I've done a map... with an editor I made for the game (could not refuse when I got the idea about how it could be done). If you want I can post it here.

EDIT:

I've uploaded the map I made.

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Dr Manette
18
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Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 26th Mar 2007 22:12
Very cool, seems my guide wasn't as hard as I thought. I noticed you put the trebuchet (aka rocket launcher) in the map. That's built in, but doesn't really work. Could you post your editor, I'd like to see it!

Jrock
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Joined: 20th Feb 2006
Location: Riven
Posted: 26th Mar 2007 23:57
Quote: "@Jrock
Sent you an email"


Sorry, I didn't see it in my inbox. It might've gone to my junkmail... try sending it again.

Practice makes perfect. But if nobody is perfect, why practice?
Mr X
19
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Joined: 25th Sep 2005
Location: Universe, milkyway, sol-system, Earth...
Posted: 27th Mar 2007 11:23 Edited at: 27th Mar 2007 11:24
Ok, I've uploaded the editor. It includes the source files, so you can se exactly what I've done. It works like this: You enter a name, a size and the number of rows in the map. Then you'll se a grid of white squares. You click in them to change the way the wall is facig (the red area represants the wall. No red area = empty area). When that is complete, you press backstab to continue. Then you can choose to input the values of the bms file manually in the editor, or do it later.

Anyway, BioMap is included to. The reason is that the editor can start it, if you want to find the positions of the players, the weapons etc.

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Dr Manette
18
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Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 28th Mar 2007 01:47
The map making part works perfectly, I'm not keen on the spawn points though. You don't mind if I use parts of the code, though, right?

I've fixed the chainsaw problem using the pick object command, so that's one bug down. As for the maps menu, there's no telling when it'll be done (Jrock is working with us on that and other things). I'm going to go ahead and make a project announcements thread if no one else has any problems.

Mr X
19
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Joined: 25th Sep 2005
Location: Universe, milkyway, sol-system, Earth...
Posted: 29th Mar 2007 10:25 Edited at: 29th Mar 2007 11:02
Quote: "The map making part works perfectly, I'm not keen on the spawn points though. You don't mind if I use parts of the code, though, right?"


I don't like the spawnpoint part either, but I couldn't figure out how to draw up the map in the same way as in the game. But I'm glad you like the map making part . And of course you can use the code.

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